FShooterGameEnvironment

Implements unit test environment settings, for ShooterGame

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Inheritance Hierarchy

FUnitTestEnvironment

FShooterGameEnvironment

References

Module

NUTUnrealEngine

Header

/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Public/UnrealEngineEnvironment.h

Include

#include "UnrealEngineEnvironment.h"

Syntax

class FShooterGameEnvironment : public FUnitTestEnvironment

Remarks

Implements unit test environment settings, for ShooterGame

Constructors

Name Description

Public function

FShooterGameEnvironment()

Functions

Name Description

Public function Static

void

 

Register()

Overridden from FUnitTestEnvironment

Name Description

Public function Virtual

FString

 

GetDefaultMap

(
    EUnitTestFlags UnitTestFlags
)

Returns the default map name, that should be used with unit tests, for the current game