FUnitTestEnvironment::GetDefaultClientConnectURL

Returns the default URL that minimal clients should use, when connecting to a server, for the current game

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Override Hierarchy

FUnitTestEnvironment::GetDefaultClientConnectURL()

FUTEnvironment::GetDefaultClientConnectURL()

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h

Include

#include "UnitTestEnvironment.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp

Syntax

virtual FString GetDefaultClientConnectURL()

Remarks

Returns the default URL that minimal clients should use, when connecting to a server, for the current game

Returns

Returns the default URL