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Module |
|
Header |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h |
Include |
#include "UnitTestEnvironment.h" |
virtual void InitializeUnitTasks()
If the game environment requires special/complex setup (e.g. player auth before join), then UnitTask's for handling complex setup, are added here.