UNetworkPhysicsComponent::UninitializeComponent

Handle this component being Uninitialized.

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Override Hierarchy

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPhysicsComponent.h

Include

#include "NetworkPhysicsComponent.h"

Source

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Private/NetworkPhysicsComponent.cpp

Syntax

virtual void UninitializeComponent()

Remarks

Handle this component being Uninitialized. Called from AActor::EndPlay only if bHasBeenInitialized is true