FParametricSyncState

State we are evolving frame to frame and keeping in sync.

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References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h

Include

#include "ParametricMovement.h"

Syntax

struct FParametricSyncState

Remarks

State we are evolving frame to frame and keeping in sync.

Variables

Name Description

Public variable

float

 

PlayRate

Public variable

float

 

Position

Functions

Name Description

Public function

void

 

Interpolate

(
    const FParametricSyncState* Fr...,
    const FParametricSyncState* To,
    float PCT
)

Public function

void

 

NetSerialize

(
    const FNetSerializeParams& P
)

Public function Const

bool

 

ShouldReconcile

(
    const FParametricSyncState& Author...
)

Public function Const

void

 

ToString

(
    FAnsiStringBuilderBase& Out
)