FSimpleParametricMotion::MapTimeToTransform

Actually turn the given position into a transform. Again, should be static and not conditional on changing state outside of the network sim.

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References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h

Include

#include "ParametricMovement.h"

Source

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.cpp

Syntax

void MapTimeToTransform
(
    const float InPosition,
    FTransform & OutTransform
) const

Remarks

Actually turn the given position into a transform. Again, should be static and not conditional on changing state outside of the network sim.