UMockCharacterAbilityComponent::DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams

Blueprint assignable events for blinking. This allows the user/blueprint to implement rollback-able events.

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References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockCharacterAbilitySimulation.h

Include

#include "MockCharacterAbilitySimulation.h"

Syntax

DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams
(
    FMockCharacterAbilityBlinkCueEvent,
    FVector,
    DestinationLocation,
    int32,
    RandomValue,
    float,
    ElapsedTimeSeconds
)

Remarks

Blueprint assignable events for blinking. This allows the user/blueprint to implement rollback-able events.