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| UNetworkPredictionComponent::InitializeNetworkPredictionProxy()
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Module |
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Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.h |
Include |
#include "ParametricMovement.h" |
Source |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/ParametricMovement.cpp |
virtual void InitializeNetworkPredictionProxy()
Classes must initialize the NetworkPredictionProxy (register with the NetworkPredictionSystem) here. EndPlay will unregister.