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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=ParametricMovement)
bool bDisableParametricMovementSimulation
Temp Parametric movement example The essence of this movement simulation is to map some Time value to a transform. That is it. (It could be mapped via a spline, a curve, a simple blueprint function, etc). What is below is just a simple C++ implementation to stand things up. Most likely we would do additional subclasses to vary the way this is implemented)
Disables starting the simulation. For development/testing ease of use