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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEmitter.h |
Include |
#include "NiagaraEmitter.h" |
USTRUCT()
struct FNiagaraEventReceiverProperties
TODO: Event action that spawns other whole Systems? One that calls a BP exposed delegate?
Name | Description | |
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FNiagaraEventReceiverProperties() |
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FNiagaraEventReceiverProperties |