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Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp |
void SaveShaderStableKeys
(
EShaderPlatform TargetShaderPlatform,
struct FStableShaderKeyAndValue & SaveKeyVal
)
Save "stable" shader for identifying the shader in the recorded PSO cache.