Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
void SetGameThreadShaderMap
(
FNiagaraShaderMap * InShaderMap
)
SetRenderingThreadShaderMap must also be called with the same value, but from the rendering thread.