FNiagaraShaderScript::SetGameThreadShaderMap

SetRenderingThreadShaderMap must also be called with the same value, but from the rendering thread.

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macOS

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References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h

Include

#include "NiagaraShared.h"

Syntax

void SetGameThreadShaderMap
(
    FNiagaraShaderMap * InShaderMap
)

Remarks

SetRenderingThreadShaderMap must also be called with the same value, but from the rendering thread.