FNiagaraMeshVertexFactory::SetData

An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread.

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References

Module

NiagaraVertexFactories

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraMeshVertexFactory.h

Include

#include "NiagaraMeshVertexFactory.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraMeshVertexFactory.cpp

Syntax

void SetData
(
    const FStaticMeshDataType & InData
)

Remarks

An implementation of the interface used by TSynchronizedResource to update the resource with new data from the game thread.