Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h |
Include |
#include "PartyBeaconClient.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconClient.cpp |
virtual bool RequestReservationUpdate
(
const FOnlineSessionSearchResult & DesiredHost,
const FUniqueNetIdRepl & RequestingPartyLeader,
const TArray< FPlayerReservation > & PlayersToAdd,
bool bRemovePlayers
)
Sends an update request to the remote host to append additional members to an existing party in the host's session.
this request is async.
true if the request able to be sent, false if it failed to send
Parameter |
Description |
---|---|
DesiredHost |
a search result describing the server that the connection will be made to |
RequestingPartyLeader |
the leader of the party that will be updated |
PlayersToAdd |
the list of players that will be added to the party |