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Name |
Description |
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FOpenColorIOColorConversionSettings |
Identifies a OCIO ColorSpace conversion. |
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FOpenColorIOColorSpace |
Structure to identify a ColorSpace as described in an OCIO configuration file. |
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FOpenColorIOCompilationOutput |
Stores outputs from the color transform compile that need to be saved. |
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FOpenColorIODisplayConfiguration |
Identifies an OCIO Display look configuration |
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FOpenColorIODisplayExtension |
View extension applying an OCIO Display Look to the viewport we're attached to |
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FOpenColorIODisplayManager |
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FOpenColorIOPixelShader |
Base class of all shaders that need OpenColorIO pixel shader parameters. |
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FOpenColorIOPixelShader_RDG |
Pixel shader to be used within RDG environment. |
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FOpenColorIOPixelShaderParameters |
RDG Parameters to be used with FOpenColorIOPixelShader_RDG. |
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FOpenColorIORendering |
Entry point to trigger OpenColorIO conversion rendering |
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FOpenColorIOShader |
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FOpenColorIOShaderCompilationManager |
Handles finished shader compile jobs, applying of the shaders to their config asset, and some error handling |
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FOpenColorIOShaderCompileWorkerInfo |
Information tracked for each shader compile worker process instance. |
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FOpenColorIOShaderMap |
The shaders required to apply an OCIO color transform. |
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FOpenColorIOShaderMapCompileResults |
Results for a single compiled shader map. |
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FOpenColorIOShaderMapContent |
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FOpenColorIOShaderMapFinalizeResults |
Results for a single compiled and finalized shader map. |
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FOpenColorIOShaderMapId |
Contains all the information needed to uniquely identify a FOpenColorIOShaderMapID. |
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FOpenColorIOShaderPermutationParameters |
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FOpenColorIOShaderType |
A shader meta type for OpenColorIO-linked shaders. |
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FOpenColorIOTransformResource |
FOpenColorIOTransformResource represents a OpenColorIO color transform to the shader compilation process |
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FOpenColorIOVertexShader |
Vertex shader compatible with both RHI and RDG. |
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IOpenColorIOModule |
Interface for the OpenColorIO module. |
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UOpenColorIOBlueprintLibrary |
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UOpenColorIOColorTransform |
Object used to generate shader and LUTs from OCIO configuration file and contain required resource to make a color space transform. |
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UOpenColorIOConfiguration |
Asset to manage allowed OpenColorIO color spaces. This will create required transform objects. |
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UOpenColorIODisplayExtensionWrapper |
This Blueprintable object can hold an OCIO Scene View Extension. |
Name | Description | ||
---|---|---|---|
|
UpdateOpenColorIOShaderCompilingStats ( |
Called for every OpenColorIO shader to update the appropriate stats. |
Name | Description | ||
---|---|---|---|
|
GOpenColorIOShaderCompilationManager |