PAPER2UPaperFlipbookComponent::DoesSocketExist

Return true if socket with the given name exists

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

USceneComponent::DoesSocketExist()

PAPER2UPaperFlipbookComponent::DoesSocketExist()

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookComponent.h

Include

#include "PaperFlipbookComponent.h"

Syntax

virtual bool DoesSocketExist
(
    FName InSocketName
) const

Remarks

Return true if socket with the given name exists

Parameters

Parameter

Description

InSocketName

Name of the socket or the bone to get the transform