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| UObjectBase
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/TileMapBlueprintLibrary.h |
Include |
#include "TileMapBlueprintLibrary.h" |
UCLASS(Meta=(ScriptName="TileMapLibrary"))
class UTileMapBlueprintLibrary : public UBlueprintFunctionLibrary
A collection of utility methods for working with tile map components
Name | Description | ||
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BreakTile ( |
Breaks out the information for a tile. |
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GetTileTransform ( |
Returns the transform for a tile. |
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GetTileUserData ( |
Returns the user data name for the specified tile, or NAME_None if there is no user-specified data. |
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FPaperTileIn... |
MakeTile |
Creates a tile from the specified information. |
UPaperTileMap
UPaperTileMapComponent