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Module |
|
Header |
/Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/FractureAutoUV.h |
Include |
#include "FractureAutoUV.h" |
namespace UE
{
namespace PlanarCut
{
enum EBakeAttributes
{
None,
DistanceToExternal,
AmbientOcclusion,
Curvature,
NormalX,
NormalY,
NormalZ,
PositionX,
PositionY,
PositionZ,
}
}
}
Name |
Description |
---|---|
None |
|
DistanceToExternal |
|
AmbientOcclusion |
|
Curvature |
|
NormalX |
|
NormalY |
|
NormalZ |
|
PositionX |
|
PositionY |
|
PositionZ |
Different attributes we can bake.