UE::PlanarCut::EBakeAttributes

Different attributes we can bake.

Choose your operating system:

Windows

macOS

Linux

References

Module

PlanarCut

Header

/Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/FractureAutoUV.h

Include

#include "FractureAutoUV.h"

Syntax

namespace UE
{
    namespace PlanarCut
    {
        enum EBakeAttributes
        {
            None,
            DistanceToExternal,
            AmbientOcclusion,
            Curvature,
            NormalX,
            NormalY,
            NormalZ,
            PositionX,
            PositionY,
            PositionZ,
        }
    }
}

Values

Name

Description

None

DistanceToExternal

AmbientOcclusion

Curvature

NormalX

NormalY

NormalZ

PositionX

PositionY

PositionZ

Remarks

Different attributes we can bake.