EResonanceRenderMode

Copyright (C) Google Inc. 2017. All rights reserved.

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References

Module

ResonanceAudio

Header

/Engine/Plugins/Runtime/ResonanceAudio/Source/ResonanceAudio/Public/ResonanceAudioAmbisonicsSettings.h

Include

#include "ResonanceAudioAmbisonicsSettings.h"

Syntax

enum EResonanceRenderMode
{
    StereoPanning,
    BinauralLowQuality,
    BinauralMediumQuality,
    BinauralHighQuality,
    RoomEffectsOnly,
}

Values

Name

Description

StereoPanning

Stereo panning, i.e., this disables HRTF-based rendering.

BinauralLowQuality

HRTF-based rendering using First Order Ambisonics, over a virtual array of 8 loudspeakers arranged in a cube configuration around the listener's head.

BinauralMediumQuality

HRTF-based rendering using Second Order Ambisonics, over a virtual array of 12 loudspeakers arranged in a dodecahedral configuration (using faces of the dodecahedron).

BinauralHighQuality

HRTF-based rendering using Third Order Ambisonics, over a virtual array of 26 loudspeakers arranged in a Lebedev grid: https://goo.gl/DX1wh3.

RoomEffectsOnly

Room effects only rendering.

Remarks

Copyright (C) Google Inc. 2017. All rights reserved.