USequencerPlaylistItem

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

USequencerPlaylistItem

References

Module

SequencerPlaylists

Header

/Engine/Plugins/VirtualProduction/SequencerPlaylists/Source/SequencerPlaylists/Public/SequencerPlaylistItem.h

Include

#include "SequencerPlaylistItem.h"

Syntax

UCLASS(BlueprintType, Abstract, Within=SequencerPlaylist)
class USequencerPlaylistItem : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bHoldAtFirstFrame

If true, the sequence will be inserted immediately on recording start and any time Reset() is called, paused at the first frame indefinitely until either triggered or stopped.

Public variable UProperty Category, EditAnywhere, Meta

int32

 

EndFrameOffset

Public variable UProperty Category, EditAnywhere, Meta

int32

 

NumLoops

0 is single playthrough, >= 1 is (n+1) playthroughs.

Public variable UProperty Category, EditAnywhere, Meta

float

 

PlaybackSpeed

Public variable UProperty Category, EditAnywhere, Meta

int32

 

StartFrameOffset

Functions

Name Description

Public function Virtual

FText

 

GetDisplayName()