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Module |
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Header |
/Engine/Plugins/Runtime/SkeletalMerging/Source/SkeletalMerging/Public/SkeletalMergingLibrary.h |
Include |
#include "SkeletalMergingLibrary.h" |
USTRUCT(BlueprintType)
struct FSkeletonMergeParams
Struct containing all parameters used to perform a Skeleton merge.
Name | Description | ||
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bMergeAnimSlotGroups |
Whether or not to include Animation Slot Group (names) when merging the Skeletons. |
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bMergeBlendProfiles |
Whether or not to include Blend Profiles when merging the Skeletons. |
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bMergeCurveNames |
Whether or not to include (Animation) Curve names when merging the Skeletons. |
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bMergeSockets |
Whether or not to include Sockets when merging the Skeletons. |
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bMergeVirtualBones |
Whether or not to include Virtual Bones when merging the Skeletons. |
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SkeletonsToMerge |
The list of skeletons to merge. |