SlateScriptingCommands

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Classes

Name

Description

Public class

FCanExecuteCommand

Exposing FCanExecuteAction as dynamic

Public class

FExecuteCommand

Exposing FExecuteAction as dynamic

Public struct UStruct

FScriptingCommand

All the internal data related to a scripting command as well as methods to easily expose the command to the binding manager

Public struct UStruct BlueprintType

FScriptingCommandInfo

The data defining a scripting command. At the exception of its delegates.

Public struct UStruct

FScriptingCommandsContext

The list of commands and UI Command Lists associated with a context.

Public struct UStruct

FScriptingCommandSet

To avoid conflicts between scripts, each command is associated to a command set which must be registered manually.

Public class

FSlateScriptingCommandsModule

Public class UClass

UUICommandsScriptingSubsystem

UEditorInputSubsystem Subsystem for dynamically registering editor commands through scripting