USmartObjectComponent::OnRegister

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

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Override Hierarchy

UActorComponent::OnRegister()

USceneComponent::OnRegister()

USmartObjectComponent::OnRegister()

References

Module

SmartObjectsModule

Header

/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectComponent.h

Include

#include "SmartObjectComponent.h"

Source

/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/SmartObjectComponent.cpp

Syntax

virtual void OnRegister()

Remarks

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.