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| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectRenderingComponent.h |
Include |
#include "SmartObjectRenderingComponent.h" |
UCLASS(
HideCategories=(Object, LOD, Lighting, VirtualTexture, Transform, HLOD, Collision, TextureStreaming, Mobile, Physics, Tags, AssetUserData, Activation, Cooking, Rendering),
EditInlineNew, Meta=(BlueprintSpawnableComponent))
class USmartObjectRenderingComponent : public UPrimitiveComponent
Name | Description | |
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USmartObjectRenderingComponent ( |
Name | Description | ||
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|
FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |
|
ShouldRecreateProxyOnUpdateTransform() |
Determines whether the proxy for this primitive type needs to be recreated whenever the primitive moves. |
Name | Description | ||
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|
FBoxSphereBo... |
CalcBounds ( |
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |