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| IStateTreeBindingLookup
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Module |
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Header |
/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorPropertyBindings.h |
Include |
#include "StateTreeEditorPropertyBindings.h" |
struct FStateTreeBindingLookup : public IStateTreeBindingLookup
TODO: We should merge this with IStateTreeEditorPropertyBindingsOwner and FStateTreeEditorPropertyBindings. Currently FStateTreeEditorPropertyBindings is meant to be used as a member for just to store things, IStateTreeEditorPropertyBindingsOwner is meant return model specific stuff, and IStateTreeBindingLookup is used in non-editor code and it cannot be in FStateTreeEditorPropertyBindings because bindings don't know about the owner.
Name | Description | ||
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BindingOwner |
Name | Description | |
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FStateTreeBindingLookup |
Name | Description | ||
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const FState... |
GetPropertyBindingSource ( |
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GetPropertyPathDisplayName ( |
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const FPrope... |
GetPropertyPathLeafProperty ( |