FStateTreeBindingLookup

TODO: We should merge this with [IStateTreeEditorPropertyBindingsOwner](API\Plugins\StateTreeEditorModule\IStateTreeEditorPropertyBindings-) and [FStateTreeEditorPropertyBindings](API\Plugins\StateTreeEditorModule\FStateTreeEditorPropertyBindings).

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Inheritance Hierarchy

IStateTreeBindingLookup

FStateTreeBindingLookup

References

Module

StateTreeEditorModule

Header

/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorPropertyBindings.h

Include

#include "StateTreeEditorPropertyBindings.h"

Syntax

struct FStateTreeBindingLookup : public IStateTreeBindingLookup

Remarks

TODO: We should merge this with IStateTreeEditorPropertyBindingsOwner and FStateTreeEditorPropertyBindings. Currently FStateTreeEditorPropertyBindings is meant to be used as a member for just to store things, IStateTreeEditorPropertyBindingsOwner is meant return model specific stuff, and IStateTreeBindingLookup is used in non-editor code and it cannot be in FStateTreeEditorPropertyBindings because bindings don't know about the owner.

Variables

Name Description

Public variable

IStateTreeEdito...

 

BindingOwner

Constructors

Overridden from IStateTreeBindingLookup