UStateTreeBrainComponent::Cleanup

AI logic won't be needed anymore, stop all activity and run cleanup

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Override Hierarchy

UBrainComponent::Cleanup()

UStateTreeBrainComponent::Cleanup()

References

Module

StateTreeModule

Header

/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Components/StateTreeBrainComponent.h

Include

#include "Components/StateTreeBrainComponent.h"

Source

/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Components/StateTreeBrainComponent.cpp

Syntax

virtual void Cleanup()

Remarks

AI logic won't be needed anymore, stop all activity and run cleanup