UStateTreeBrainComponent::GetGameplayTaskDefaultPriority

Get default priority for running a task

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

IGameplayTaskOwnerInterface::GetGameplayTaskDefaultPriority()

UStateTreeBrainComponent::GetGameplayTaskDefaultPriority()

References

Module

StateTreeModule

Header

/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Components/StateTreeBrainComponent.h

Include

#include "Components/StateTreeBrainComponent.h"

Source

/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Components/StateTreeBrainComponent.cpp

Syntax

virtual uint8 GetGameplayTaskDefaultPriority() const

Remarks

Get default priority for running a task