Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=SteamVRInput)
FSteamVRSkeletonTransform SteamVRSkeletalTransform
The UE4 equivalent of the SteamVR Transform values per bone
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=SteamVRInput)
FSteamVRSkeletonTransform SteamVRSkeletalTransform
The UE4 equivalent of the SteamVR Transform values per bone