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Name |
Description |
|
---|---|---|
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FUVEditor2DMouseWheelZoomBehaviorTarget |
Allows the mouse wheel to move the camera forwards/backwards relative to the XY plane, in the direction pointed to by the mouse. |
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FUVEditor2DScrollBehaviorTarget |
Allows click-dragging to move the camera in the XY plane. |
|
FUVEditor2DViewportClient |
Client used to display a 2D view of the UV's, implemented by using a perspective viewport with a locked camera. |
|
FUVEditor3DViewportClient |
Viewport client for the 3d live preview in the UV editor. |
|
FUVEditorCommands |
|
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FUVEditorModeToolkit |
The UV editor mode toolkit is responsible for the panel on the side in the UV editor that shows mode and tool properties. |
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FUVEditorModeUILayer |
Handles the hosting of additional toolkits, such as the mode toolkit, within the UVEditor's toolkit. |
|
FUVEditorModule |
Besides the normal module things, the module class is also responsible for hooking the UV editor into existing menus. |
|
FUVEditorStyle |
Slate style set for UV Editor |
|
FUVEditorToolkit |
The toolkit is supposed to act as the UI manager for the asset editor. |
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SUVEditor2DViewport |
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SUVEditor2DViewportToolBar |
Toolbar that shows up at the top of the 2d viewport (has gizmo controls) |
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SUVEditor3DViewport |
Viewport used for live preview in UV editor. Has a custom toolbar overlay at the top. |
|
SUVEditor3DViewportToolBar |
Toolbar that shows up at the top of the 3d viewport (has camera controls) |
|
UUVEditor |
The actual asset editor class doesn't have that much in it, intentionally. |
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UUVEditorBackgroundPreview |
Serves as a container for the background texture/material display in the UVEditor. |
|
UUVEditorBackgroundPreviewProperties |
Visualization settings for the UUVEditorBackgroundPreview |
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UUVEditorMode |
The UV editor mode is the mode used in the UV asset editor. |
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UUVEditorSubsystem |
The subsystem is meant to hold any UV editor operations that are not UI related (those are handled by the toolkit); however, in our case, most of our operations are wrapped up inside tools and the UV mode. |
|
UUVEditorUISubsystem |
Interchange layer to manage built in tab locations within the editor's layout. |
|
UUVEditorUVChannelProperties |
UV Layer Settings for the UVEditorMode |
Name |
Description |
|
---|---|---|
|
EUVEditor3DViewportClientCameraMode |
Types of camera motion for the UV Editor 3D viewport. |
|
EUVEditorBackgroundSourceType |
Enum to control the background visualiztion mode |