VariantManagerContentEditor

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Classes

Name

Description

Public class UClass HideCategories

AVariantManagerTestActor

Public class

IVariantManagerContentEditorModule

Public class UClass

ULevelVariantSetsActorFactory

Public class UClass MinimalAPI HideCategories Config collapsecategories

USwitchActorFactory

The only purpose of this class is to trigger a slightly different code path within FLevelEditorViewportClient::TryPlacingActorFromObject when dragging and dropping a SwitchActor into the viewport, so that the SwitchActor labels get sanitized by FActorLabelUtilities::SetActorLabelUnique and don't repeatedly increment

Public class UClass HideCategories

UVariantManagerFactoryNew

Typedefs

Name

Description

FOnLevelVariantSetsEditor

Enums

Name

Description

Public enum UEnum BlueprintType

EVariantManagerTestEnum