AWaterBodyExclusionVolume::GetCustomIconName

Returns a custom brush icon name to use in place of the automatic class icon where actors are represented via 2d icons in the editor (e.g scene outliner and menus)

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Override Hierarchy

AActor::GetCustomIconName()

ABrush::GetCustomIconName()

AWaterBodyExclusionVolume::GetCustomIconName()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyExclusionVolume.h

Include

#include "WaterBodyExclusionVolume.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyExclusionVolume.cpp

Syntax

virtual FName GetCustomIconName() const

Remarks

Returns a custom brush icon name to use in place of the automatic class icon where actors are represented via 2d icons in the editor (e.g scene outliner and menus)