AWaterBodyIsland::AffectsLandscape

Returns true if this water actor is currently setup to modify the landscape :

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Override Hierarchy

IWaterBrushActorInterface::AffectsLandscape()

AWaterBodyIsland::AffectsLandscape()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h

Include

#include "WaterBodyIslandActor.h"

Syntax

virtual bool AffectsLandscape() const

Remarks

Returns true if this water actor is currently setup to modify the landscape :