AWaterBodyIsland::GetBrushRenderDependencies

Returns the list of objects this actor depends on to render its brush (textures, materials...)

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Override Hierarchy

IWaterBrushActorInterface::GetBrushRenderDependencies()

AWaterBodyIsland::GetBrushRenderDependencies()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h

Include

#include "WaterBodyIslandActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyIslandActor.cpp

Syntax

virtual void GetBrushRenderDependencies
(
    TSet< UObject * > & OutDependencies
) const

Remarks

Returns the list of objects this actor depends on to render its brush (textures, materials...)