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| IWaterBrushActorInterface::GetBrushRenderTargetFormat()
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Module |
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Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyIslandActor.h |
Include |
#include "WaterBodyIslandActor.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyIslandActor.cpp |
virtual ETextureRenderTargetFormat GetBrushRenderTargetFormat() const
Returns the format of the render target used to render this actor in the water brush