Choose your operating system:
Windows
macOS
Linux
UPROPERTY(Category=Terrain, EditAnywhere, BlueprintReadWrite)
TMap< FName, FWaterBodyWeightmapSettings > WaterWeightmapSettings
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(Category=Terrain, EditAnywhere, BlueprintReadWrite)
TMap< FName, FWaterBodyWeightmapSettings > WaterWeightmapSettings