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Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
Include |
#include "BuoyancyComponentSimulation.h" |
static float GetWaterHeight
(
const TArray< FSolverSafeWaterBodyData * > & WaterBodies,
FVector Position,
float InWaveReferenceTime,
const TMap< const FSolverSafeWaterBodyData *, float > & SplineKeyMap,
float DefaultHeight,
FSolverSafeWaterBodyData *& OutWaterBody,
float & OutWaterDepth,
FVector & OutWaterPlaneLocation,
FVector & OutWaterPlaneNormal,
FVector & OutWaterSurfacePosition,
FVector & OutWaterVelocity,
int32 & OutWaterBodyIdx,
bool bShouldIncludeWaves
)