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Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
Include |
#include "BuoyancyComponentSimulation.h" |
template<typename TBody, typename TState, typename TAux>
static void UpdateBuoyancy
(
const TBody * Body,
TState & State,
const FBuoyancyData & BuoyancyData,
TAux & Aux,
const TMap< UWaterBodyComponent *, TUniquePtr< FSolverSafeWaterBodyData >> & WaterBodyComponentData
)