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Module |
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Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponentSimulation.h |
Include |
#include "BuoyancyComponentSimulation.h" |
struct FBuoyancyPhysicsState
Frequently accessed runtime physical values.
Name | Description | ||
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AngularVelocityRad |
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bIsInWaterBody |
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Events |
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ForwardDir |
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float |
ForwardSpeed |
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float |
ForwardSpeedKmh |
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float |
LinearSpeed |
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|
float |
LinearSpeedKmh |
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|
LinearVelocity |
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|
NumPontoonsInWater |
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RightDir |
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float |
RightSpeed |
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RiverPontoonIndex |
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|
UpDir |
Name | Description | |
---|---|---|
|
FBuoyancyPhysicsState() |