Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=WaterBodyWeightmapSettings)
UTexture2D * ModulationTexture
Choose your operating system:
Windows
macOS
Linux
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=WaterBodyWeightmapSettings)
UTexture2D * ModulationTexture