StagingInstanceData

This is the raw data that will be bound for the draw call through a buffer.

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Syntax

TArray< FStagingInstanceData > StagingInstanceData

Remarks

This is the raw data that will be bound for the draw call through a buffer. Stored in buckets sorted by material and density level Each instance contains: 0 1lod level, (bit 8)bShouldMorph, y: HeightMorph zw: scale) 2