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| FRenderResource
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Module |
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Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVertexFactory.h |
Include |
#include "WaterVertexFactory.h" |
template<bool bWithWaterSelectionSupport>
class TWaterVertexFactory : public FVertexFactory
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IndexBuffer |
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VertexBuffer |
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TWaterVertexFactory ( |
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~TWaterVertexFactory() |
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const FUnifo... |
GetWaterVertexFactoryUniformBuffer ( |
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ModifyCompilationEnvironment ( |
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ShouldCompilePermutation ( |
Should we cache the material's shader type on this platform with this vertex factory? |
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FVertexFacto... |
StaticType ( |
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ValidateCompiledResult ( |
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FVertexFacto... |
GetType() |
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FVertexFacto... |
GetType() |
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InitRHI() |
Constructs render resources for this vertex factory. |
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ReleaseRHI() |
Release render resources for this vertex factory. |
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Super |
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Description |
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NumAdditionalVertexStreams |
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NumRenderGroups |
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StaticType |