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Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterVertexFactory.cpp |
Include |
#include "WaterVertexFactory.cpp" |
template<>
FVertexFactoryType StaticType
(
TEXT("TWaterVertexFactory*bWithWaterSelectionSupport = */ false>"),
TEXT("/Plugin/Water/Private/WaterMeshVertexFactory.ush"),
EVertexFactoryFlags::UsedWithMaterials|EVertexFactoryFlags::SupportsDynamicLighting|EVertexFactoryFlags::SupportsPrecisePrevWorldPos|EVertexFactoryFlags::SupportsPrimitiveIdStream,
&ConstructVertexFactoryParameters< TWaterVertexFactory< false > >,
&GetVertexFactoryParametersLayout< TWaterVertexFactory< false > >,
&GetVertexFactoryParametersElementShaderBindings< TWaterVertexFactory< false > >,
TWaterVertexFactory< false >::ShouldCompilePermutation,
TWaterVertexFactory< false >::ModifyCompilationEnvironment,
TWaterVertexFactory< false >::ValidateCompiledResult
)