Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVertexFactory.h |
Include |
#include "WaterVertexFactory.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterVertexFactory.inl |
static void ValidateCompiledResult
(
const FVertexFactoryType * Type,
EShaderPlatform Platform,
const FShaderParameterMap & ParameterMap,
TArray< FString > & OutErrors
)