UBuoyancyComponent::GetWaterHeight

Choose your operating system:

Windows

macOS

Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponent.h

Include

#include "BuoyancyComponent.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/BuoyancyComponent.cpp

Syntax

float GetWaterHeight
(
    FVector Position,
    const TMap< const UWaterBodyComponent *, float > & SplineKeyMap,
    float DefaultHeight,
    bool bShouldIncludeWaves
)