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Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponent.h |
Include |
#include "BuoyancyComponent.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/BuoyancyComponent.cpp |
void GetWaterSplineKey
(
FVector Location,
TMap< const UWaterBodyComponent *, float > & OutMap,
TMap< const UWaterBodyComponent *, float > & OutSegmentMap
) const