UWaterBodyComponent::GetCollisionComponents

Returns body's collision components

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References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h

Include

#include "WaterBodyComponent.h"

Syntax

UFUNCTION(BlueprintCallable, Category=Collision)
virtual TArray< UPrimitiveComponent * > GetCollisionComponents() const

Remarks

Returns body's collision components