Choose your operating system:
Windows
macOS
Linux
| UWaterBodyComponent::OnPostEditChangeProperty()
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyComponent.h |
Include |
#include "WaterBodyComponent.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyComponent.cpp |
virtual void OnPostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent,
bool & bShapeOrPositionChanged,
bool & bWeightmapSettingsChanged
)
Called by UWaterBodyComponent::PostEditChangeProperty.