UWaterBodyCustomComponent::GetStandardRenderableComponents

Retrieves the list of primitive components that this water body uses when not being rendered by the water mesh (e.g. the static mesh component used when WaterMeshOverride is specified)

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Override Hierarchy

UWaterBodyComponent::GetStandardRenderableComponents()

UWaterBodyCustomComponent::GetStandardRenderableComponents()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyCustomComponent.h

Include

#include "WaterBodyCustomComponent.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyCustomComponent.cpp

Syntax

virtual TArray< UPrimitiveComponent * > GetStandardRenderableComponents() const

Remarks

Retrieves the list of primitive components that this water body uses when not being rendered by the water mesh (e.g. the static mesh component used when WaterMeshOverride is specified)