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| UWaterBodyComponent::GetCollisionComponents()
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Module |
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Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyLakeComponent.h |
Include |
#include "WaterBodyLakeComponent.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyLakeComponent.cpp |
virtual TArray< UPrimitiveComponent * > GetCollisionComponents() const
Returns body's collision components