Choose your operating system:
Windows
macOS
Linux
| UPrimitiveComponent::ShouldRenderSelected()
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshComponent.h |
Include |
#include "WaterMeshComponent.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterMeshComponent.cpp |
virtual bool ShouldRenderSelected() const
Return true if the owner is selected and this component is selectable